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2013 » May » 09 » [ Skills and Perks ] -[ Abilitati si Specializari ] ale echipajului .
9:29 PM [ Skills and Perks ] -[ Abilitati si Specializari ] ale echipajului . |
Fiecare membru al echipajului , dupa ce atinge 100% ca si nivel de experienta poate sa invete diverse Abilitati care adauga bonusuri si Specializari,care functioneaza doar cand ating 100%. Aceste noi Abilitati si Specializari au impact asupra vehiculului, imbunatatind performantele tancului. Mai jos , lista tuturor abilitatilor si specializarilor : Abilitati | Role | Description |  Repair | All | Improves repair of damaged modules. Average level of entire crew is taken. |  Camouflage | All | Improve camouflage factor of the vehicle. Average level of entire crew is taken. |  Firefighting | All | Improves ability of putting out a fire and reduces amount of damage taken by vehicle during the fire. Average level of entire crew is taken. |  Mentor | Commander | It gives additional experience points for all crew members except Commander. Each 1% of this skill results in 0.1% additional experience points for the crew (10% max). |  Recon | Commander | Increases view range of o 0.02% per level (2% max) |  Jack of All Trades | Commander | Enables the Commander to fill in for knocked-out crew members. Effective experience equals 0.5% per level (50% max). When there is more than one knocked-out tanker, experience points are divided evenly between their roles. |  Armorer | Gunner | Reduces the accuracy penalty from a damaged cannon by 0.2% per level (20% max) |  Snap Shot | Gunner | Reduces the accuracy penalty during turret rotation and gun movement by 0.075% per level (7.5% max) |  Controlled Impact | Driver | Decreases ramming damage to our vehicle and increases ramming damage to an enemy vehicle by 0.15% per level (15% max). It doesn’t apply when an enemy vehicle is stationary. |  Off-Road Driving | Driver | Reduces the maneuverability and acceleration penalties due to soft terrain by 0.1% per level (10% max ) and due average terrain by 0.025% per level (2.5% max). |  Smooth Ride | Driver | Reduces the accuracy penalty applied to a moving vehicle by 0.04% per level (4% max). It doesn’t apply to rotation of the vehicle, but only to forward and backward movement. |  Clutch Breaking | Driver | Increases vehicle rotation speed by 0.05% per level (5% max) |  Situational Awareness | Radio Operator | Increases view range by 0.03% per level (3% max) |  Signal Boosting | Radio Operator | Increases signal range by 0.2% per level (20% max) |  Relaying | Radio Operator | Increases signal range of allied communications within our vehicle’s radio coverage by 0.1% per level (10% max) |
Specializari | Role | Description |  Brothers in Arms | All | Increases each major Qualification, as well as Repair, Camouflage and Firefighting skills by 5%. All crew members have to have this perk! |  Sixth Sense | Commander | Allows knowing if the vehicle has been detected by enemy. It has 3 seconds delay. It doesn’t inform us, whether the enemy can still see us. |  Eagle Eye | Commander | Allows identifying the critical damage of targeted vehicle. It has 4 seconds delay. |  Designated target | Gunner | Makes targeted enemy vehicles visible for two more seconds. It doesn’t work in strategic view. |  Deadeye | Gunner | Increases the chance to critically damage enemy vehicle modules or crew with AP, APCR, HEAT shells. Doesn’t work with HE shells. |  Preventative Maintenance | Driver | Reduces the chance of engine fire by 25%. |  Intuition | Loader | Creates 17% chance that the correct type of shell is already loaded during the switch of shells types. |  Adrenaline Rush | Loader | Shortens reload time by 9.1% if the vehicle has less than 10% HP. |  Safe Storage | Loader | Increases ammo rack durability by 12.5%. |  Call for Vengeance | Radio Operator | If radio operator has survived the destruction of his vehicle, he will report enemy positions for two more seconds. |
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Added by: GrdDawn
| Rating: 5.0/1 |